Small City: Glolläsdu-wilk ánd Xluwuf

Glolläsdu-wilk ánd Xluwuf

Glolläsdu-wilk ánd Xluwuf
Example Gnoll architecture.
StateYastas
ProvenceWhïzdisg Principality
RegionVri̽ze Ir Basin
Founded1039
Community LeaderLord Húlien
Area8 km2 (3 mi2)
Average Yearly Temp0°C (32°F)
Average Elevation4714 m (15465 ft)
Average Yearly Precipitation198 cm/y (77 in/y)
Population2032
Population Density254 people per km2 (677 people per mi2)
Town AuraConjuration
Naming
Native nameGlolläsdu-wilk ánd Xluwuf
Pronunciation/gloˈllæ̝sdu/ /wilk ə˞nd/
Direct Translation[smooth; sleek] [peace]
Translation[Not Yet Translated]

Glolläsdu-wilk ánd Xluwuf (/gloˈllæ̝sdu/ /wilk ə˞nd/ [smooth; sleek] [peace]) is a subtropical Small City located in the Whïzdisg Principality of the Yastas.

The name Glolläsdu-wilk ánd Xluwuf is derived from the Sylvin language, as Glolläsdu-wilk ánd Xluwuf was founded by Druiznies, who was culturaly Gnoll.

Climate

Glolläsdu-wilk ánd Xluwuf has a yearly average temperature of 0°C (32°F), with its average temperature during the summer being an icy 16°C (60°F) and its average temperature during the winter being a cold -16°C (4°F). Glolläsdu-wilk ánd Xluwuf receives an average of 198 cm/y (77 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Glolläsdu-wilk ánd Xluwuf covers an area of nearly 8 km2 (3 mi2), and an average elevation of 4714 m (15465 ft) above sea level.

Overview

Glolläsdu-wilk ánd Xluwuf was founded durring the early 11th century, by Druiznies. The establishment of Glolläsdu-wilk ánd Xluwuf was somewhat plagued by a lack of willing colonists, leading to Druiznies electing to pay people to resettle in Glolläsdu-wilk ánd Xluwuf.

Glolläsdu-wilk ánd Xluwuf was built using the conventions of Gnoll durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Glolläsdu-wilk ánd Xluwuf is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Glolläsdu-wilk ánd Xluwuf is buildings are arranged arrounded highly ordered system of restrictive gravel streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Glolläsdu-wilk ánd Xluwuf weathering a full scale bombardment durring a siege. The city's budget focused millitary grade defenses are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Glolläsdu-wilk ánd Xluwuf gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Glolläsdu-wilk ánd Xluwuf brings to mind.

Civic Infrastructure

Glolläsdu-wilk ánd Xluwuf possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Glolläsdu-wilk ánd Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Glolläsdu-wilk ánd Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Glolläsdu-wilk ánd Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Glolläsdu-wilk ánd Xluwuf's parks.

Glolläsdu-wilk ánd Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Glolläsdu-wilk ánd Xluwuf.

Glolläsdu-wilk ánd Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Glolläsdu-wilk ánd Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Glolläsdu-wilk ánd Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Glolläsdu-wilk ánd Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Glolläsdu-wilk ánd Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Glolläsdu-wilk ánd Xluwuf's public wards, blessings, and other arcane systems.

Glolläsdu-wilk ánd Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Small City. Glolläsdu-wilk ánd Xluwuf's grid is powered by a god's will and kindness.

Glolläsdu-wilk ánd Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Glolläsdu-wilk ánd Xluwuf's natural decorations nor waterways.

Glolläsdu-wilk ánd Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Glolläsdu-wilk ánd Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Glolläsdu-wilk ánd Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Glolläsdu-wilk ánd Xluwuf's garrison was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

In Glolläsdu-wilk ánd Xluwuf during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The Voonith near Glolläsdu-wilk ánd Xluwuf are known to be more aggressive than normal.

Glolläsdu-wilk ánd Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves orgies to channel Truename Magic energies of tier 1 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 4
  • Farmers: 5
  • Farm Laborer: 11
  • Hunters: 6
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 5
  • Shepherds: 5
    • Farmland: 8209 m2
    • Cattle and Similar Creatures: 508
    • Poultry: 6096
    • Swine: 406
    • Sheep: 20
    • Goats: 4
    • Horses, Mounts, and Beasts of Burden: 203

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 4
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 4
  • Candlemakers: 6
  • Carpenters: 6
  • Clothmakers: 6
  • Coach and Harness Makers: 2
  • Coopers: 5
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 2
  • Cutlers: 1
  • Fabricworkers: 4
  • Farrier: 14
  • Furriers: 1
  • Glassworkers: 7
  • Gunsmiths: 4
  • Harness-Makers: 1
  • Hatters: 4
  • Hosiery Workers: 1
  • Jewelers: 2
  • Leatherwrights: 4
  • Locksmiths: 2
  • Matchstick makers: 2
  • Musical Instrument Makers: 3
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 3
  • Roofers: 2
  • Ropemakers: 2
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 4
  • Scalemakers: 2
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 7
  • Tailors: 14
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 6
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 3
  • Butchers: 5
  • Chandlers: 4
  • Chicken Butchers: 5
  • Entrepreneurs: 2
  • Fine Clothiers: 5
  • Fishmongers: 4
  • Florists: 1
  • Potion Sellers: 3
  • Resellers: 8
  • Spice Merchants: 2
  • Wine-sellers: 4
  • Wheelwright: 3
  • Woodsellers: 1

Service workers

  • Bakers: 10
  • Barbers: 8
  • Coachmen: 3
  • Cooks: 9
  • Doctors: 4
  • Gamekeepers: 3
  • Grooms: 1
  • Hairdressers: 6
  • Healers: 5
  • Housekeepers: 6
  • Housemaids: 10
  • House Stewards: 5
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 7
  • Nursery Maids: 3
  • Pastrycooks: 7
  • Restaurateur: 8
  • Tavern Keepers: 8

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Chemical Workers: 1
  • Coal Heavers: 4
  • In-Town Couriers: 4
  • Long Haul Couriers: 4
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 5
  • Millers: 4
  • Miners: 4
  • Oilmen and Polishers: 3
  • Postmen: 4
  • Pure Finder: 2
  • Skinners: 5
  • Sugar Refiners: 1
  • Tosher: 3
  • Warehousemen: 6
  • Watercarriers: 4
  • Watermen, Bargemen, etc.: 5

Skilled Laborers

  • Accountants: 2
  • Alchemist: 3
  • Clerk: 4
  • Dentists: 1
  • Educators: 5
  • Engineers: 3
  • Gardeners: 2
  • Mages: 1
  • Plumbers: 2
  • Pharmacist: 2
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 4
  • Civic Iudex: 2
  • Consultants: 1
  • Exorcist: 4
  • Fixers: 2
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 2
  • Legend Keepers: 3
  • Militia Officers: 16
  • Monks, Monastic: 6
  • Monks, Civic: 5
  • Historian, Oral: 4
  • Historian, Textual: 2
  • Policemen, Sheriffs, etc.: 4
  • Priests: 9
  • Rangers: 2
  • Rat Catchers: 3
  • Scholars: 3
  • Spiritualist: 3
  • Slayers: 1
  • Storytellers: 8
  • Military Officers: 6

Cottage Industries

  • Brewers: 6
  • Comfort Services: 8
  • Enchanters: 2
  • Herbalists: 2
  • Jaminators: 6
  • Needleworkers: 6
  • Potters: 3
  • Preserve Makers: 5
  • Quilters: 2
  • Seamsters: 13
  • Spinners: 5
  • Tinker: 2
  • Weaver: 4

Artists

  • Actors: 2
  • Bards: 3
  • Costumers: 1
  • Dancers: 2
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 2
  • Inlayers: 1
  • Musicians: 5
  • Painters, Art: 1
  • Playwrights: 2
  • Sculptors, Art: 1
  • Wood Carvers: 6
  • Writers: 6

Produce Industries

  • Butter Churners: 7
  • Canners: 6
  • Cheesmakers: 6
  • Millers: 4
  • Picklers: 3
  • Smokers: 2
  • Stockmakers: 2
  • Tobacconists: 3
  • Tallowmakers: 4

679 of Glolläsdu-wilk ánd Xluwuf's population work within a Foundational Occupation.

1191 of Glolläsdu-wilk ánd Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 162 (8%) are noncontributers.

Points of Interest

Glolläsdu-wilk ánd Xluwuf is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

In time immemorial, reportedly some time during the early 2nd century heavy spring rains following an uncharacteristically dry year and a minor earthquake resulted in the collapse of the north west slope of Barwa Mountain. the landslide struck Glolläsdu-wilk ánd Xluwuf, and devastated the community. 156 people, 107 livestock, and 36 buildings were lost to the calamity. The disaster is recorded in history as Heartbreak's Fall.

History